Finally had the time to getting back to practicing some more Subtance Designer. For this custom material, I designed the base human skin material first complete with more than sixty different adjustable options for deep customization. Afterwards, combined with the fishnet fabric design with an option to adjust the intensity of the bloating. Looking forward to using this in a future 3d character, concept, or environment of mine.
Created in Substance Designer, Presented in Marmoset Toolbag